Computer Applications Chapter 1
Actually i started my class when the lecturer teaching chapter 6 if no mistake . So chapter 1 until chapter 5 i just figure it myself with note and my friend .Luckily these few chapter is easy if not i kinda stress right now .
Chapter 1 : Basic introduction to Computers
In this chapter we learn about Computer ......
What is computer ?
Computer is an electronic device, that operating under the control of instruction stored in its own memory.
Components of a computer
Hardware - electric , electronic , mechanical components thats contains in a computer
Input device - allow to enter data and instructions to computer
Output device - hardware component that conveys information to one or more people
system unit - used to process data
Storage device - writes or reads items to and from storage media
Communications device - Enables a computer to send or receive data , instructions ,and information to and from one or more computers or mobile devices
Advantages and Disadvantages of using computer.
Advantages - Speed Disadvantages - Health risks
- Reliability - Violation of privacy
- Consistency - Public safety
- Storage - Impact on labor force
- Communications - Impact on environment
Green Computing
-reducing the electricity consumed and environmental waste generated when using a computer.
Network and Internet
A network is computer and devices connected together usually wireless ,for example communications devices and transmission devices .
Internet is a worldwide collection of network that many businesses, government agencies ,educational institutions ,and individuals .
Software
Software/program - allow to tell the computer what to do and how to do .
how we put the software into computer?
Installing - process of setting up software into computer and other hardware .
Categories of Computers
Personal Computer
A personal computer can perform all of its input , processing, output , and storage activities itself
Desktop Computer
Mobile computer
Just like personal computer but allow to carry around
notebook computer
Mobile device
A computing devices in smaller sizes
Game consoles
mobile computing devices that usually for gaming
Servers
Control access to the hardware , software , and other resources
Mainframes
Can handle hundred or thousand of connected users simultaneously
Supercomputers
Capable of processing more than one quadrillion instruction in a second
Embedded Computers
Special-purpose computer that only functions as a component in a larger product
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